@startuml
sprite $card_travel [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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00001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000
000002BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB200000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_CARD_TRAVEL(_alias) ENTITY(rectangle,black,card_travel,_alias,MATERIAL CARD_TRAVEL)
!define MATERIAL_CARD_TRAVEL(_alias, _label) ENTITY(rectangle,black,card_travel,_label, _alias,MATERIAL CARD_TRAVEL)
!define MATERIAL_CARD_TRAVEL(_alias, _label, _shape) ENTITY(_shape,black,card_travel,_label, _alias,MATERIAL CARD_TRAVEL)
!define MATERIAL_CARD_TRAVEL(_alias, _label, _shape, _color) ENTITY(_shape,_color,card_travel,_label, _alias,MATERIAL CARD_TRAVEL)
skinparam folderBackgroundColor<<MATERIAL CARD_TRAVEL>> White
@enduml